Author: Tony

  • Gaming in Savage Portland

    New town, new people, new gaming opportunities around a tabletop. I think it’s time to get Savage with Dungeons & Dragons. Savage Worlds Adventure Edition (SWADE), that is. I’ve been running Dungeons & Dragons 5e since the Starter Set was released. I’ve taken breaks, using the Fate system for short fantasy and cyberpunk adventures, but…

  • The Black Bog of Desolation Isle

  • Ambush Illustration

    Andy has been reading various drafts of Desolation Isle stories, designing bits & pieces and sketching. It’s much easier writing when you have people reading your stuff (I’m not sure mom counts, no offense Moms). It’s even more fun when they illustrate things they read.

  • Star Witch comic script 1

    Very rough draft of a script for a comic introducing the universe, the ship & its crew. PAGE 1 & 2 (1 panel) A double page exterior establishing panel showing the Star Witch (a Peregrine class-military-light cruiser converted into salvage ship) against the backdrop of space. She lies in a sea of debris and rocks…

  • Storytelling in Games

    I’m surprised there is a debate about whether storytelling belongs in games. Story is how humanity communicates. It is the way we share experiences. It is how we convey meaning. With advancing technology and the tremendous variety of games being created, the possibilities for storytelling in the video game medium appear endless.

  • 3 Armies Available NOW at the Mac App Store

    We’re a bit excited. Well, perhaps saying “a bit” is a bit understated. It’s been a long endeavor, but we’ve finished our first game for the iOS and we’re thrilled to say 3 ARMIES is now available in the Mac App Store. We hope you’ll consider it. We hope you think it’s worth 99¢. But…