Tag: MMORPG

  • Storytelling in Games

    I’m surprised there is a debate about whether storytelling belongs in games. Story is how humanity communicates. It is the way we share experiences. It is how we convey meaning. With advancing technology and the tremendous variety of games being created, the possibilities for storytelling in the video game medium appear endless.

  • Meaningful Faction in MMORPGs

    What would I like to see in an MMORPG? A faction/reputation system that allows for PvP in a way that enhances immersion in the game. One that does not violate my suspension of disbelief in the experience. One that reacts to, rewards and punishes PvP action according to world/universe logic.